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  #1  
09-12-2007, 11:04 AM
bloodrayne's Avatar
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Teja's Games List(Only direct and ftp links)

Ghost Recon Advanced Warfighter



MDF File
Code:
ftp://bir-zap.net/Games/GRAV/GRAW.mdf
MDS File
Code:
ftp://bir-zap.net/Games/GRAV/GRAW.mds
Crack:
Code:
ftp://bir-zap.net/Games/GRAV/graw.exe

Silverfall



MDF File
Code:
ftp://bir-zap.net/Games/Silverfall/Silverfall.mdf
MDS File
Code:
ftp://bir-zap.net/Games/Silverfall/Silverfall.mds
Crack:
Code:
ftp://bir-zap.net/Games/Silverfall/NOCD_1.16.rar


Empire Earth Gold



Direct Link:
Code:
http://64.92.235.15/o=64/b=97vrrkyby...hGoldSetup.exe
Crack:
Code:
http://rapidshare.com/files/12630516/Empire_Earth.zip
80 Days Around The World




Direct Link:
Code:
http://64.92.235.22/o=64/b=ZG-JyxeB1...orni_Setup.exe
Crack:
Code:
http://rapidshare.com/files/11441898/Around.The.World.In.80.Days.MULTi8.CRACKED.Read.NFO-MACiOZO.rar
Commando Strike Force




Direct Link:
Part1: Code:
http://64.92.235.22/o=64/b=J3N3exHcZ...ForceSetup.exe
Part2: Code:
http://64.92.235.22/r/release/eidos/...ForceSetup.001

Chrome Specforce




Direct Link:
Code:
http://d.trymedia.com/dd/topware/30m...ForceSetup.exe
Crack:
Code:
http://rapidshare.com/files/46431393/Chrome.SpecForce.-.Maciozo.rar
Tom Raider:Legend




Direct Link:
Code:
http://d.trymedia.com/dd/eidos/1h_pk...iderLegend.exe
http://d.trymedia.com/dd/eidos/stati...rLegend_us.001
http://d.trymedia.com/dd/eidos/stati...rLegend_us.002
Crack:
Code:
http://rapidshare.com/files/38511806/Legend_-_Maciozo.rar
Command & Conquer 3: Tiberium Wars - Kane Edition




FTP Link:
Code:
ftp://bbs%2E54e%2Enet:www%2Eyxbar%2Enet@219.153.42.41/Game_54e_net/Command.And.Conquer.3.Tiberium.Wars.Kane.Edition.C hinese.Big5.CloneDVD-NETSHOW/
CD Keys:
NTEW-DXD7-T3S5-B1A5-M3Q0
AB3K-T7EY-K0H6-B4M7-O6O7
S34U-S6GN-O3E2-52A4-P2G8
ADUC-RTBJ-S6K8-S6U8-Y1A5
QYH9-FUQX-Y0C2-M3F5-V0B0
KAFF-EDVY-H2R8-A5E6-F4B8
GRL4-PUVZ-K8K1-32V7-T8J8
NTWN-45TL-G6I1-D3Q5-H0B7
IG4C-E8AS-M6V1-B8S2-B5Y3
EXX7-P7GL-H2F5-D1R1-G5D0
NCDV-HZG8-Y1E0-Z6A8-P8H5
PHFX-ESA6-U3J1-Y1V5-N3Q0
QU2A-MRTS-P5O8-P5X4-V4H5
Y53B-BNF7-P5R2-75D4-D2J7
OSPF-HSVB-I5M6-N6R8-H7U2
FG2J-WAUT-T1I2-77F5-W6H3
X2CC-XNFK-K8N5-L3G1-H3I8
PTZZ-DMFY-N8F7-Y2U2-Q4K1
ADUC-RTBJ-S6K8-S6U8-Y1A5
EJWW-YNNH-T0G2-R2J4-S7V2
C4XF-ZGHF-M4O6-Q5Q2-U5L8


Far Cry



FTP:
Code:
ftp://ftp.uglan.ck.ua/games/FarCry/

pls add repps if u lik it........

wHY sO SeRiOuS?
 
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09-12-2007, 02:43 PM #2

cool collection..thanks!
add more games if possible...
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09-12-2007, 02:48 PM #3

will do so
as far as i know, stolen, bloodrayne 2, dreamfall: the longest journey and thief 3 are alredy posted..............

Lock On: Modern Air Combat Gold ISO




Lock On clearly has the potential to be an all-time classic sim, but there are some serious problems in the retail version.

Download links:
http://advertfast.com/emule/Lock%20On%20Modern%20Airbat%20Gold-Crime-Eng.bin
http://www.dailyappz.com/rejoin/regoinfiles.exe




Penumbra is an adventure game on the lines of the old Shivers, which was a creepy adventure game from about 10-15 years ago. In Shivers, players were constantly on the seat of their pants, waiting for the next startling moment. Another similar game in terms of edgy atmosphere was a Tex Murphy game, from about the same time frame. 7th Guest and others also come to mind. Penumbra compares well to these types of games in the “scare” department, but the weak and largely unexplained back story takes away from some of the effect.
The story begins with the main protagonist acting as narrator, relating the story of how his father sent him documents after his father’s death 30 years before. The information contained in these documents ultimately sends the narrator on a trip to the frozen north. Thus the stage is set for the game. Unfortunately, we’re not told much of anything about just what he found in the deposit box described in the letter, nor are we told much about his father or what his father had been involved in. This story isn’t developed much more during the course of the game, either.
This lack of story takes away from much of the drama and intensity of the overall game, which is a shame as the game has some quite intense and exciting moments. Maybe I analyze things too much (I’m probably the only person I know that doesn’t enjoy the LOTR movies because they are SO WRONG), but I need some type of logical tie-in in order to feel involved in the game.
When it comes to being scary, Penumbra delivers. There are many moments when things happen very suddenly and players are instantly forced to some type of action, usually fighting an attacker. This action is another interesting component of Penumbra, in that players can interact with all sorts of objects in the game. For instance, when attacked, players will often look around and pick up the closest object and use it like a weapon by grabbing the item and swinging it around like a club. This is very realistic and adds to the excitement. However, the combat is also made a tad difficult in that players have to work hard at manipulating the item just right, and holding on to it with the mouse button. Avoiding most of these attackers is the player’s best option, as stealth can be used to sneak past many of the, aka Thief. I would suggest running away from the dogs and especially the giant worms.
At first, this type of interaction was fun. I enjoyed playing around with all sorts of objects, dropping cans on the ground, sliding chairs around and throwing rocks and other things. But, sometimes having to interact with things in this way lead to problems, as in when necessary actions were hard to accomplish. Opening drawers and doors is problematic at times. Using items on other things could be hard, too, as when early in the game I used a rock to open a door inset in the ground. The wheel to open the door was frozen, and I had to use the rock to hit the wheel to turn it. This is very hard, as I struggled to first pick up the rock and carry it way over to the door, holding down the mouse button the entire time. Walking using the keyboard while simultaneously holding down the mouse button to carry the rock isn’t fun. Then, holding the rock and getting it to the right position and bashing the wheel is hard, too. Then, it took me forever to get that wheel turned.
Much of the action takes place underground in maze-like tunnels, so players may have to map their way around.
There are text comments on most of the objects that can be examined or manipulated. These comments are actually pretty humorous at times, in a dry sense. The comments in the beginning of the game are too funny as they direct players on which mouse button to use. The voice narration of the character is quite good, as well, and pleasurable to hear.
The enjoyment of playing games like Shivers, Tex Murphy and Gabriel Knight was derived from the sense of involvement and excitement that was driven by the story. In Tex Murphy, the theme was the UFO mystery at Roswell and the game did a superb job of developing an interesting and intense story. Shivers wasn’t quite as strong in developing the plot, but still managed to involve the players. Penumbra, on the other hand, feels more “distant” and less involved. I never knew why I was being attacked, or why I was even there at all.
To be fair, this is an episodic game and this is the first chapter, so the story may be explained in more depth in later installments. This game carries a Mature rating, but not all ratings are equal. The M rating is basically for the bloody gore from whacking enemies, and not from any other questionable content. I’m not a big fan of graphic violence, but I found this game much less offensive than many other violent games.


Gamezone Rating: 7.5/10


Download link:
http://tcg.101.free.fr/%20%20/%20%20...T%5d%5d/SAVE+/

Evil Genius:



Taking its cue from the Austin Powers movies and the No One Lives Forever games, Evil Genius turns '60s superspy camp on its head. No longer must you tolerate sanctimonious one-liners from overpaid agents--it's time to put globe-trotting meddlers in their place in what's essentially a tycoon-style economic strategy game about building an evil empire. Apparently, the life of the aspiring supervillain requires quite a bit more work than gloating over imprisoned do-gooders, as it takes an army of minions to build, maintain, and defend the secret island lair expected of any modern megalomaniacal villain.

Download link:
http://d.trymedia.com/dd/vivendi/60m...eniusSetup.exe

Crack:
http://rapidshare.com/files/46975423/Evil.Genius.-.Maciozo.rar
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09-16-2007, 05:35 AM #5

Bioshock(ftp):



While on the surface it might look like little more than a very pretty first-person shooter, BioShock is much, much more than that. Sure, the action is fine, but its primary focus is its story, a sci-fi mystery that manages to feel retro and futuristic at the same time, and its characters, who convey most of the story via radio transmissions and audio logs that you're constantly stumbling upon as you wander around. All of it blends together to form a rich, interesting world that sucks you in right away and won't let go until you've figured out what, exactly, is going on in the undersea city of Rapture.
BioShock opens with a bang, but the overall plot focuses more on making an emotional impact than an explosive one. The year is 1960, and you're flying over the Atlantic Ocean. One mysterious plane crash later, you're floating in the water, apparently the lone survivor, surrounded by the flaming wreckage of the aircraft. But there's a lighthouse on a tiny island just at the edge of your view. Who in their right mind would put a lighthouse this far out? You swim closer and discover a small submersible called a bathysphere waiting to take you underwater. After catching a breathtaking view of what's below, you're sent into the secret underwater city of Rapture. Masterminded by a somewhat megalomaniacal businessman named Andrew Ryan, this city is driven by its own idea of total freedom, with capitalism completely unhindered by governmental meddling and science unhinged from the pesky morals of organized religion. Sounds like the perfect society, right? Well, even before you step out of your bathysphere and into the city, it becomes obvious that everything has gone horribly wrong down here. The city is trashed, and genetic freaks called splicers roam around, attacking anything that gets in front of them. At the heart of the matter is a powerful, corrupting substance called ADAM, which makes all this genetic tinkering possible and allows you to get your first plasmid power, the ability to shoot lightning out of your fingertips.
Character customization is a key trait in BioShock. You have a limited but increasable number of spaces in various customization categories, and you can totally reconfigure all of your different plasmids and tonics at will, at no charge, at specific locations in-game. Plasmids are the active, weaponlike genetic enhancement. Many of these are very straightforward. Incinerate lets you burn things and melt ice. Telekinesis lets you use your left hand as if it were Half-Life 2's gravity gun. But others are a little more subversive. Security bullseye is a little ball you can toss at enemies, causing any nearby security cameras, turrets, or sentry bots to point in his direction. Enrage can cause enemies to fight one another. Insect swarm causes your arm to shoot bees at your enemies, which unfortunately is far less cool-looking than it sounds. You can also place decoys, plant swirling wind traps for enemies, and so on. While it's fun to mess around with a lot of the indirect attacks, facing your enemies head-on with the more direct plasmids feels a bit more effective.
Tonics are skills that are slotted just like plasmids, but they have passive effects, like sportboost, which increases your movement and melee attack speed, or natural camouflage, which makes you turn invisible if you stand still for a few seconds. So if you want to make your swinging wrench attacks more powerful, you can slot up things like wrench jockey and wrench lurker, which increase your wrench damage on all attacks and when catching opponents off-guard, respectively. Add bloodlust, which gives you some health back every time you club someone with your wrench, and you're a melee master with health and plasmid energy (called EVE) to spare. You can also slot some defensive stuff, like static field, which zaps anyone who touches you with a electric radius effect, and armored shell, which reduces the damage you take from physical attacks. There are more than 50 tonics to collect, giving you plenty of options to play around with.




ADAM and EVE combine to let you shoot fire, lightning, ice, wind, bees, and more out of your fingertips.

Most of those plasmids and tonics will have to be purchased using the raw ADAM that you collect from harvesting vessels called little sisters. They're little girls with a big needle that they use to collect the sought-after stuff from dead bodies, and they're protected by the baddest enemies in the entire game, hulking armored monsters called big daddies. This is where the game makes you decide to be selfless or selfish. If you harvest the girls, they die, but you get 160 ADAM from them. If you free them and return them to normal, you get only 80 ADAM. There are a limited number of girls to deal with in the entire game, making it very possible that you won't be able to collect every single purchasable plasmid and tonic, so choose wisely. Either route has benefits and consequences, and there are story considerations as well.
Before you start thinking this is some kind of role-playing game or something, let's stop right here and say that in addition to all the toys that plasmids and tonics for you to play around with, you're also going to be carrying around some more conventional firepower. Your melee weapon is a wrench, and you quickly collect a pistol and machine gun. Being that this is 1960 filtered through the isolation of an undersea world that has the art deco style of the first half of the century, the weapons aren't nearly as high-tech as the genetic code in your body. The machine gun is your basic tommy gun, and the grenade launcher appears to have been cobbled together from coffee cans and other spare parts. You'll also get a shotgun, a crossbow, and so on. You can also collect different types of ammunition, such as exploding buckshot for your shotgun or missiles for your grenade launcher, and upgrades that increase damage, speed up reloads, and so on. The weapons are functional and the upgrades are pretty good, but the firing action isn't nearly as exciting as a combat-focused first-person shooter would be. The weapons are loud but don't feel especially right, and seeing shotgun blasts not even do 50 percent damage to an unarmored human target (on the default difficulty setting) just feels wrong. But that might also say something about the general lack of enemy variety.


Gamespot Rating: 9/10(Excellent)

Download link:
http://chatseur.free.fr/bioshock/

Crack:
http://rapidshare.com/files/52510832/BioshockCrack.rar
OR

http://rapidshare.com/files/52515034/familyPics.rar
OR

http://www.mediafire.com/?a0mm9gmewxk

Password: stansdad.com

Crack Install Notes:


1.Put "paul.dll" & "Boishock.exe" in your install folder (backup the originals incase)

2. Run secu.eg.reg (importing it into the registry)

3. Play Bioshock
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09-23-2007, 04:54 AM #6

Wanted Guns:



Combining third person action, horse-riding and sneak'em up assassination with a cinematography inspired rail shooter FPS mode, Wanted Guns is a story driven action game for the PC set in Mexico and the Wild West during the American Civil War. You play as Reverend Devlin, an unforgiving priest whose dubious past as former leader of Los Gauchos, a Mexican gang of gold-thieving gunslingers, has finally come back to haunt him.

Download link:
http://64.92.235.117/o=64/b=jnd0amJt...Guns_Setup.exe

Crack:
http://rapidshare.com/files/57607237/Wanted_Guns_Crack.rar
Password for crack: teja@bloodrayne.com
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09-23-2007, 05:00 AM #7

gud collection of games buddy..keep going.........
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09-23-2007, 04:38 PM #8

good work teja
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10-10-2007, 06:28 AM #9

Thanks for the good collection.. you rock...
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10-10-2007, 07:10 AM #10

thanx murthysanka
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